Video games have really become the perfect poaching ground for film ideas. Some use the old "doesn't Hollywood have an original idea anymore?" complaint, and believe me, I scoff at plenty (most?) of Hollywood's choices. But really, if you think about it, video games have more or less become interactive cinema. If you build a storyline and an audience and a cast of amazing characters on a console, the next logical step is to build a film franchise around it.
Just look at the ever-growing Resident Evil franchise, whose latest installment, Resident Evil: Retribution, comes out this fall. Of course, some work and some don't. Video games aren't a cinematic sure-thing (case in point: Prince of Persia: The Sands of Time).
Assassin's Creed is the latest video game to give feature film a go, with Michael Fassbender attached to star. The video game follows a bartender who is kidnapped by a secret organization and sent into the memories of his assassin ancestors in order to retrieve special artifacts.
Fassbender starred as David in Prometheus last month (and some would say he was the only worthwhile part), after breaking into the spotlight with such films as Inglorious Basterds, X-Men First Class, and 2011's Shame.
There is no release date or production schedule yet for Assassin's Creed. It will be produced independently through Ubisoft's new film production arm, Ubisoft Motion Pictures.